The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations. Players aim to gather resources, which they use to build towns, create armies, and ultimately defeat their enemies. There are five historically-based campaigns, which constrict the player to specialized and story-backed conditions.
There are three additional single player game modes, and multiplayer is supported. Despite using the same game engine and similar code to its predecessor, development of The Age of Kings took a year longer than expected, forcing Ensemble Studios to release Age of Empires: The Rise of Rome in 1998 instead. The design team focused on resolving significant issues in Age of Empires, but noted on release that some problems remained. Reception of The Age of Kings was overwhelmingly positive, and the game scored highly on review aggregators. The significant number of new features was praised, as were the gameplay improvements. Some reviewers were critical of the presentation of units—they were seen as bland and uninteresting—while others considered The Age of Kings to be overly similar to its predecessor, Age of Empires. Three months after its release, two million copies of The Age of Kings had been shipped, and it topped sales charts in seven countries. The game won multiple awards and had a significant impact on future games in its genre.CLICK HERE TO GET DOWNLOAD LINKS
There are five campaigns in The Age of Kings, containing historically-based scenarios such as Genghis Khan's invasion of Eurasia, Barbarossa's Crusade, or Saladin's defence of the Holy Land. In the Joan of Arc and William Wallace campaigns, the player can control a unit based on its namesake; in others, players take orders from guiding spirits representative of the army's commander. modes include random map, deathmatch, and regicide: of the campaigns, those centered around William Wallaca, Saladin and Ghengis Khan, end in alternative history. In the William Wallace campaign, the Scottish army wins the Battle of Falkirk and imply a planned invasion of England. In reality, the English won a decisive victory at Falkirk and forced William Wallace into hiding. In the Saladin campaign, Richard the Lionheart and his fellow Crusader forces are defeated at the Battle of Acre and are forced to return to Europe. Historically, Acre fell to the Crusader forces and the Europeans continued on towards Jerusalem. In the Ghengis Khan campaign, the Mongol hordes under Ogedai Khan succeed in conquering Poland and Hungary and it is implied that the rest of Europe simply surrendered to them, for it is stated after successful completion of the final mission of the campaign that 'nothing now stands between us and the Atlantic Ocean'. In reality, Ogedai died just after the invasion of Poland and the Mongols withdrew from Europe.
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