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Saturday, May 2, 2009

Tony Hawk's Pro Skater 2 Full Version Download


also referred to as THPS2 Pro skater 2 ,tony hawk2,TH pro skater 2, Hawk pro skater 2Tony Hawk's Pro Skater 2, often abbreviated as THPS2, is the second game in the Tony Hawk's series. It was developed by Neversoft and published by Activision in 2000. It was first released for the PlayStation, with subsequent ports to the Nintendo 64 (by Edge of Reality), SEGA Dreamcast, Game Boy Advance (by Vicarious Visions), Mac OS, and the Windows PC (By Gray Matter Interactive). It was also released for the Game Boy Color, and was better received than the first installment on that machine. In spite of that, it still bore little resemblance to the other versions of the game. The Game Boy Advance version, however, was highly applauded for translating the style and sense of the game accurately into an isometric (pseudo-3D or 2.5D) game.


It features the series' trademark open-ended gameplay, in which the player (playing as a well-known professional skateboarder) completes a number of missions which result in cash rewards. With the cash, the player can then purchase skill improvements and better skateboards. THPS2 was also the first game in the series to introduce the manual, a skateboarding trick where the performer balances on two wheels.

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This enables players to string together trick combos, often resulting in hundreds of thousands of points. Players who could truly master the manual were even able to achieve scores above one million points for a single trick. The game also introduced the Noseslide, Tailslide, Bluntslide, Noseblunt, Feeble, and Overcrook grinds. It was also the first of the Pro Skater games to feature Create-a-Skater and Park Editor features, now staples in the series. Some levels in Tony Hawks Pro Skater 2 are designed for the player to complete a set number of tasks in two minutes. Such tasks include finding the S-K-A-T-E letters, high scores and finding a hidden tape somewhere in the level. Each of the non-competition levels contain ten tasks for a player to do, each task rewarding a player with cash. Cash is also scattered around the levels in order for players to find, increasing the use for replaying a level. Once a player has enough cash, they can continue on to a new level. The maximum amount of money that can be obtained is $150,000.00. The other type of levels are competition levels. This is first seen in Marseilles, where a player must perform tricks and get judged on. The rating by the judges that a player receives is based on how much they score, variation of tricks, bails, and how much of the level they have used. The judges give scores based on these criteria, the highest and lowest are taken away, and the three scores are given an average. There are three runs total and the best two count. Competition levels also contain cash hidden for a player to collect.

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